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GameObjectDisableUpdateEvents Field
If true, will disable update events (Update and FixedUpdate) for this game object and all its children and components. This optimization is useful for containers that hold a lot of graphic entities, but don't have any updating logic.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool DisableUpdateEvents

Field Value

Type: Boolean
See Also