GameObjectDisableUpdateEvents Field |
If true, will disable update events (Update and FixedUpdate) for this game object and all its children and components.
This optimization is useful for containers that hold a lot of graphic entities, but don't have any updating logic.
Namespace:
GeonBit.ECS
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool DisableUpdateEvents
Field Value
Type:
BooleanSee Also