Click or drag to resize
GameObjectDefaultSceneNodeType Field
Default scene node to use when no node type is provided in GameObject constructor.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static SceneNodeType DefaultSceneNodeType

Field Value

Type: SceneNodeType
See Also