Click or drag to resize
SkinnedModelRendererMaxAnimationDistance Field
If set, will not animate the mesh if distance from camera is greater than value. This is an optimization that allow you to disable small animations when too far away.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public float MaxAnimationDistance

Field Value

Type: Single
See Also