SkinnedModelRendererBackToIdleTransitionTime Field |
Transition time to use when going back to idle animation after a clip ends.
Namespace:
GeonBit.ECS.Components.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public float BackToIdleTransitionTime
Field Value
Type:
SingleSee Also