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CollisionMasksDynamicTargets Field
Default collision mask for valid dynamic targets. For example, you can use this for projectiles that can hit stuff.

Namespace:  GeonBit.Core.Physics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static readonly short DynamicTargets

Field Value

Type: Int16
See Also