If defined, will limit the minimum size of this entity when calculating size.
This is especially useful for entities with size that depends on their parent entity size, for example
if you define an entity to take 20% of its parent space but can't be less than 200 pixels width.
Namespace:
GeonBit.UI.Entities
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Nullable<Vector2> MinSize { get; set; }
Property Value
Type:
NullableVector2See Also