| SoundEffect Properties |
The SoundEffect type exposes the following members.
| Name | Description | |
|---|---|---|
| _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) | |
| Duration |
Get sound duration.
| |
| Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) | |
| IsLooped |
If true will play this sound in a loop.
| |
| IsPaused |
Is the sound currently paused?
| |
| IsPlaying |
Is the sound currently playing?
| |
| IsStopped |
Is the sound currently stopped?
| |
| Name |
Get / set the name of this component.
(Inherited from IComponent.) | |
| Pan |
Pan effect.
| |
| Pitch |
Pitch effect.
| |
| Volume |
Sound effect volume.
|