SoundEffect Properties |
The SoundEffect type exposes the following members.
Name | Description | |
---|---|---|
![]() | _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) |
![]() | Duration |
Get sound duration.
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![]() | Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) |
![]() | IsLooped |
If true will play this sound in a loop.
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![]() | IsPaused |
Is the sound currently paused?
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![]() | IsPlaying |
Is the sound currently playing?
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![]() | IsStopped |
Is the sound currently stopped?
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![]() | Name |
Get / set the name of this component.
(Inherited from IComponent.) |
![]() | Pan |
Pan effect.
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![]() | Pitch |
Pitch effect.
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![]() | Volume |
Sound effect volume.
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