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MotionAnimator Properties

The MotionAnimator type exposes the following members.

Properties
  NameDescription
Public property_GameObject
Get the game object this component is attached to.
(Inherited from BaseComponent.)
Public propertyAcceleration
A constant force that affect velocity over time.
Public propertyBaseProperties
Animator basic properties.
(Inherited from BaseAnimator.)
Public propertyEnabled
Is this component currently enabled.
(Inherited from BaseComponent.)
Public propertyMaxVelocity
Optional max velocity (only applies if there's acceleration).
Public propertyName
Get / set the name of this component.
(Inherited from IComponent.)
Public propertyTimeAlive
For how long, in seconds, this animator was alive (including initial delay time).
(Inherited from BaseAnimator.)
Public propertyTimeAnimated
Return how long, in seconds, the animation actually works. This is just TimeAlive - DelayToStart.
(Inherited from BaseAnimator.)
Public propertyVelocity
Movement vector (represent direction and speed).
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