| Light Properties |
The Light type exposes the following members.
| Name | Description | |
|---|---|---|
| _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) | |
| Color |
Light color and strength (A field = light strength).
| |
| Direction |
Light direction, if its a directional light.
| |
| Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) | |
| Intensity |
Light Intensity (equivilent to Color.A).
| |
| IsDirectionalLight |
Return if this light is a directional light.
| |
| IsInfinite |
Return if this light source is infinite, eg has no range and reach anywhere (like a directional light).
| |
| Name |
Get / set the name of this component.
(Inherited from IComponent.) | |
| Range |
Light range.
| |
| Specular |
Specular factor.
|