CompositeModelRenderer Properties |
The CompositeModelRenderer type exposes the following members.
Name | Description | |
---|---|---|
![]() | _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) |
![]() | BlendingState |
Set / get Entity blending state.
(Inherited from BaseRendererComponent.) |
![]() | Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) |
![]() | MeshesCount |
Return meshes count.
|
![]() | Name |
Get / set the name of this component.
(Inherited from IComponent.) |
![]() | RenderingQueue |
Set the rendering queue of for all meshes in the composite model.
(Overrides BaseRendererComponentRenderingQueue.) |