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CompositeModelRenderer Properties

The CompositeModelRenderer type exposes the following members.

Properties
  NameDescription
Public property_GameObject
Get the game object this component is attached to.
(Inherited from BaseComponent.)
Public propertyBlendingState
Set / get Entity blending state.
(Inherited from BaseRendererComponent.)
Public propertyEnabled
Is this component currently enabled.
(Inherited from BaseComponent.)
Public propertyMeshesCount
Return meshes count.
Public propertyName
Get / set the name of this component.
(Inherited from IComponent.)
Public propertyRenderingQueue
Set the rendering queue of for all meshes in the composite model.
(Overrides BaseRendererComponentRenderingQueue.)
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