BaseRendererComponent Properties |
The BaseRendererComponent type exposes the following members.
Name | Description | |
---|---|---|
![]() | _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) |
![]() | BlendingState |
Set / get Entity blending state.
|
![]() | Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) |
![]() | Name |
Get / set the name of this component.
(Inherited from IComponent.) |
![]() | RenderingQueue |
Set / get the rendering queue of this entity.
|