BaseComponent Properties |
The BaseComponent type exposes the following members.
Name | Description | |
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_GameObject |
Get the game object this component is attached to.
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Count |
Count how many Component instances currently exist.
Note: 'Destroy' doesn't decrease the counter, only when the real class destrcutor is called (eg object is cleared from memory) counter is decreased.
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Enabled |
Is this component currently enabled.
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Name |
Get / set the name of this component.
(Inherited from IComponent.) |