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BaseComponent Properties

The BaseComponent type exposes the following members.

Properties
  NameDescription
Public property_GameObject
Get the game object this component is attached to.
Public propertyStatic memberCount
Count how many Component instances currently exist. Note: 'Destroy' doesn't decrease the counter, only when the real class destrcutor is called (eg object is cleared from memory) counter is decreased.
Public propertyEnabled
Is this component currently enabled.
Public propertyName
Get / set the name of this component.
(Inherited from IComponent.)
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