| SpriteEntity Properties | 
The SpriteEntity type exposes the following members.
| Name | Description | |
|---|---|---|
| CameraDistanceBias | 
            Add bias to distance from camera when sorting by distance from camera.
            This is useful for particles, sprites etc.
              (Inherited from BaseRenderableEntity.) | |
| IsDebugEntity | 
            If true, this entity will only show in debug / editor mode.
              (Inherited from BaseRenderableEntity.) | |
| Material | 
            Get / set sprite material.
              | |
| Spritesheet | 
            Get the spritesheet this sprite entity currently uses.
              | |
| Visible | 
            Get / Set if this entity is visible.
              (Inherited from BaseRenderableEntity.) | |
| WireFrame | 
            If true, will draw just the wireframe of the entity.
            Note: settings this property will change the rendering queue property.
              (Inherited from BaseRenderableEntity.) |