SpriteEntity Properties |
The SpriteEntity type exposes the following members.
Name | Description | |
---|---|---|
CameraDistanceBias |
Add bias to distance from camera when sorting by distance from camera.
This is useful for particles, sprites etc.
(Inherited from BaseRenderableEntity.) | |
IsDebugEntity |
If true, this entity will only show in debug / editor mode.
(Inherited from BaseRenderableEntity.) | |
Material |
Get / set sprite material.
| |
Spritesheet |
Get the spritesheet this sprite entity currently uses.
| |
Visible |
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.) | |
WireFrame |
If true, will draw just the wireframe of the entity.
Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.) |