GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.ECS
GameObject Class
GameObject Properties
ActiveScene Property
Count Property
Enabled Property
IsActuallyEnabled Property
IsActuallyVisible Property
IsInActiveScene Property
IsInScene Property
IsRoot Property
Name Property
Parent Property
ParentScene Property
PhysicalBody Property
SceneNode Property
Visible Property
WasDestroyed Property
GameObject
Name Property
Object name (don't have to be unique).
Namespace:
GeonBit.ECS
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
string
Name
{
get
;
set
; }
Property Value
Type:
String
See Also
Reference
GameObject Class
GeonBit.ECS Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com