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GameObjectCount Property
Count how many GameObject instances currently exist. Note: 'Destroy' doesn't decrease the counter, only when the real class destrcutor is called (eg object is cleared from memory) counter is decreased.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static uint Count { get; }

Property Value

Type: UInt32
See Also