SpriteRendererFaceCamera Property |
If true, sprite will always face camera. If false will just use node's rotation.
Namespace:
GeonBit.ECS.Components.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool FaceCamera { get; set; }
Property Value
Type:
BooleanSee Also