KinematicBodyWorldTransform Property |
Get / set object world transformations.
Get the rigid body in bullet format.
Namespace:
GeonBit.Core.Physics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public override Matrix WorldTransform { get; set; }
Property Value
Type:
MatrixSee Also