| KinematicBodyWorldTransform Property  | 
 
            Get / set object world transformations.
            Get the rigid body in bullet format.
            
 
    Namespace: 
   GeonBit.Core.Physics
    Assembly:
   GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic override Matrix WorldTransform { get; set; }Property Value
Type: 
Matrix
See Also