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KinematicBodyWorldTransform Property
Get / set object world transformations. Get the rigid body in bullet format.

Namespace:  GeonBit.Core.Physics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public override Matrix WorldTransform { get; set; }

Property Value

Type: Matrix
See Also