Application Methods |
The Application type exposes the following members.
Name | Description | |
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Draw |
Called every frame during the Draw() process.
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Exit |
Exit game.
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FixedUpdate |
Called every constant X seconds during the Update() phase.
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GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Initialize |
Init application manager.
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LoadScene |
Set scene instance as active scene and activate() it when done.
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ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Update |
Update manager.
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