ApplicationLoadScene Method |
Set scene instance as active scene and activate() it when done.
Namespace:
GeonBit.Managers
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void LoadScene(
GameScene scene
)
Parameters
- scene
- Type: GeonBit.ECSGameScene
Scene to set as the activa scene.
See Also