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ApplicationLoadScene Method
Set scene instance as active scene and activate() it when done.

Namespace:  GeonBit.Managers
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void LoadScene(
	GameScene scene
)

Parameters

scene
Type: GeonBit.ECSGameScene
Scene to set as the activa scene.
See Also