PrototypesRegister Method (GameObject, String) |
Register a prototype from a GameObject instance.
Namespace:
GeonBit.Managers
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void Register(
GameObject gameObject,
string name = null
)
Parameters
- gameObject
- Type: GeonBit.ECSGameObject
GameObject to register as a prototype (note: instance will not be affected, it will be cloned). - name (Optional)
- Type: SystemString
Name from prototype. If not defined, will use GameObject name.
See Also