GeonBitMainInitialize Method |
Initialize engine.
Namespace:
GeonBit
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void Initialize(
Game game,
GraphicsDeviceManager graphics,
string uiSkin = "hd",
bool debugMode = false
)
Parameters
- game
- Type: Game
Main game class instance. - graphics
- Type: GraphicsDeviceManager
Graphic device manager. - uiSkin (Optional)
- Type: SystemString
Which UI skin to use. If null, will not init GeonBit.UI. - debugMode (Optional)
- Type: SystemBoolean
Should we run in debug mode (show debug components etc.)
See Also