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SkinnedModelRendererSetClip Method
Set the currently playing animation clip.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void SetClip(
	string identifier,
	bool forceRestart = false,
	bool inLoop = true,
	float transitionTime = 0.5f
)

Parameters

identifier
Type: SystemString
The identifier of the animation clip.
forceRestart (Optional)
Type: SystemBoolean
If false and already playing current animation, will not restart it.
inLoop (Optional)
Type: SystemBoolean
If true, will play clip animation in loop. If false will play once and return to idle animation.
transitionTime (Optional)
Type: SystemSingle
Will set animation transition time for current animation.
See Also