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ModelMeshRenderer Constructor (String, Int32)
Create the mesh renderer component.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public ModelMeshRenderer(
	string model,
	int meshIndex
)

Parameters

model
Type: SystemString
Path of the model asset to draw.
meshIndex
Type: SystemInt32
Which mesh to draw from model.
See Also