ResourcesManagerGetEffect Method |
Get an effect (shader).
Namespace:
GeonBit.Core
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public Effect GetEffect(
string path
)
Parameters
- path
- Type: SystemString
Asset path / name.
Return Value
Type:
EffectEffect instance.
See Also