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ResourcesManagerGetEffect Method
Get an effect (shader).

Namespace:  GeonBit.Core
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public Effect GetEffect(
	string path
)

Parameters

path
Type: SystemString
Asset path / name.

Return Value

Type: Effect
Effect instance.
See Also