ModelEntitySetMaterials Method |
Set alternative materials for a specific mesh id.
Namespace:
GeonBit.Core.Graphics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void SetMaterials(
MaterialAPI[] material,
string meshId = ""
)
Parameters
- material
- Type: GeonBit.Core.Graphics.MaterialsMaterialAPI
Materials to set (list where index is mesh-part index as value is material to use for this part). - meshId (Optional)
- Type: SystemString
Mesh name. If empty string is provided, this material will be used for all meshes.
See Also