ConfigStorage Fields |
The ConfigStorage type exposes the following members.
Name | Description | |
---|---|---|
![]() | ConfigFolderPath |
Path to hold the config storage files, relative to the GameData folder.
|
![]() | FilesFormat |
Config files format.
|
![]() | MaxRecordsInCache |
Max records we allow to store in cache.
|
![]() | UseKeysHashAsFilename |
If true, will use keys hash as filenames.
If false, filenames will just be the keys (watch out not to give keys that cannot
be a valid filename!).
|