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SoundEffectListener Field
Optional Game Object you can set as the "listener" source for 3d sounds. If set, will decrease volume as the distance grows between this sound effect and the object.

Namespace:  GeonBit.ECS.Components.Sound
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public GameObject Listener

Field Value

Type: GameObject
See Also