GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.Core.Physics
CollisionGroups Class
CollisionGroups Fields
AllCharacters Field
AllProjectiles Field
Doodads Field
DynamicObjects Field
Enemies Field
EnemyProjectiles Field
ForceField Field
FriendProjectiles Field
Friends Field
Neutrals Field
Pickables Field
Player Field
PlayerProjectiles Field
PowerUps Field
StaticObjects Field
Terrain Field
Triggers Field
CollisionGroups
Doodads Field
Used for collision with Doodads (grass etc.).
Namespace:
GeonBit.Core.Physics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
static
readonly
short
Doodads
Field Value
Type:
Int16
See Also
Reference
CollisionGroups Class
GeonBit.Core.Physics Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com