UserInterface Properties |
The UserInterface type exposes the following members.
Name | Description | |
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CurrGameTime |
Get current game time value.
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GlobalScale | Scale the entire UI and all the entities in it. This is useful for smaller device screens. | |
RenderTarget |
Get the main render target all the UI draws on.
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Root |
Get the root entity.
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TargetEntity | The current target entity, eg what cursor points on. Can be null if cursor don't point on any entity. | |
UseRenderTarget |
If true, will draw the UI on a render target before drawing on screen.
This mode is required for some of the features.
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