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TexturesGetterTEnumItem Property (TEnum, EntityState)
Get texture for enum state and entity state. This is for textures that don't have different states, like mouse hover, down, or default.

Namespace:  GeonBit.UI
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public Texture2D this[
	TEnum i,
	EntityState s
] { get; set; }

Parameters

i
Type: TEnum
Texture enum identifier.
s
Type: GeonBit.UI.EntitiesEntityState
Entity state to get texture for.

Return Value

Type: Texture2D
Loaded texture.
See Also