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TextInput Constructor (Boolean, Vector2, Anchor, NullableVector2, PanelSkin)
Create the text input.

Namespace:  GeonBit.UI.Entities
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public TextInput(
	bool multiline,
	Vector2 size,
	Anchor anchor = Anchor.Auto,
	Nullable<Vector2> offset = null,
	PanelSkin skin = PanelSkin.ListBackground
)

Parameters

multiline
Type: SystemBoolean
If true, text input will accept multiple lines.
size
Type: Vector2
Input box size.
anchor (Optional)
Type: GeonBit.UI.EntitiesAnchor
Position anchor.
offset (Optional)
Type: SystemNullableVector2
Offset from anchor position.
skin (Optional)
Type: GeonBit.UI.EntitiesPanelSkin
TextInput skin, eg which texture to use.
See Also