DropDown Constructor (Vector2, Anchor, NullableVector2, PanelSkin, NullablePanelSkin, Boolean) |
Create the DropDown list.
Namespace:
GeonBit.UI.Entities
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public DropDown(
Vector2 size,
Anchor anchor = Anchor.Auto,
Nullable<Vector2> offset = null,
PanelSkin skin = PanelSkin.ListBackground,
Nullable<PanelSkin> listSkin = null,
bool showArrow = true
)
Parameters
- size
- Type: Vector2
List size (refers to the whole size of the list + the header when dropdown list is opened). - anchor (Optional)
- Type: GeonBit.UI.EntitiesAnchor
Position anchor. - offset (Optional)
- Type: SystemNullableVector2
Offset from anchor position. - skin (Optional)
- Type: GeonBit.UI.EntitiesPanelSkin
Panel skin to use for this DropDown list and header. - listSkin (Optional)
- Type: SystemNullablePanelSkin
An optional skin to use for the dropdown list only (if you want a different skin for the list). - showArrow (Optional)
- Type: SystemBoolean
If true, will show an up/down arrow next to the dropdown text.
See Also