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DrawUtilsPushRenderTarget Method
Add a render target to the render targets stack.

Namespace:  GeonBit.UI
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void PushRenderTarget(
	RenderTarget2D target
)

Parameters

target
Type: RenderTarget2D

[Missing <param name="target"/> documentation for "M:GeonBit.UI.DrawUtils.PushRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTarget2D)"]

See Also