GeonBit.UI Documentation
GeonBit.UI Documentation
GeonBit.UI
GeonBit.UI
DefaultInputProvider Class
DefaultInputProvider Methods
AnyMouseButtonClicked Method
AnyMouseButtonDown Method
AnyMouseButtonPressed Method
AnyMouseButtonReleased Method
GetTextInput Method
IsKeyDown Method
IsKeyReleased Method
MouseButtonClick Method
MouseButtonDown Method
MouseButtonPressed Method
MouseButtonReleased Method
TransformMousePosition Method
Update Method
UpdateMousePosition Method
DefaultInputProvider
TransformMousePosition Method
Calculate and return current cursor position transformed by a matrix.
Namespace:
GeonBit.UI
Assembly:
GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
Vector2
TransformMousePosition
(
Nullable
<
Matrix
>
transform
)
Parameters
transform
Type:
System
Nullable
Matrix
Matrix to transform cursor position by.
Return Value
Type:
Vector2
Cursor position with optional transform applied.
Implements
IMouseInput
TransformMousePosition(Nullable
Matrix
)
See Also
Reference
DefaultInputProvider Class
GeonBit.UI Namespace
GeonBit.UI is part of the GeonBit project. By Ronen Ness, 2016.
Send comments on this topic to
ronenness@gmail.com