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EntityInheritParentState Field
If true, this entity will always inherit its parent state. This is useful for stuff like a paragraph that's attached to a button etc. NOTE!!! entities that inherit parent state will not trigger any events either.

Namespace:  GeonBit.UI.Entities
Assembly:  GeonBit.UI (in GeonBit.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool InheritParentState

Field Value

Type: Boolean
See Also