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DefaultMaterialsFactory Class
Class to hold the callback to generate default materials.
Inheritance Hierarchy
SystemObject
  GeonBit.Core.Graphics.MaterialsDefaultMaterialsFactory

Namespace:  GeonBit.Core.Graphics.Materials
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static class DefaultMaterialsFactory

The DefaultMaterialsFactory type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberAlphaTest
Function to generate default materials to newly-loaded models with alpha-test effect.
Public propertyStatic memberBase
Function to generate default materials to newly-loaded models.
Public propertyStatic memberSkinned
Function to generate default materials to newly-loaded skinned models.
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Methods
  NameDescription
Public methodStatic memberGetDefaultMaterial
Create and return a default material for a basic MonoGame effect.
Public methodStatic memberSetDefaultMaterialGenerator
Set the default material generator for a material type.
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See Also