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DefaultMaterialsFactoryGetDefaultMaterial Method
Create and return a default material for a basic MonoGame effect.

Namespace:  GeonBit.Core.Graphics.Materials
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static MaterialAPI GetDefaultMaterial(
	Effect effect
)

Parameters

effect
Type: Effect
Effect to create default material for.

Return Value

Type: MaterialAPI

[Missing <returns> documentation for "M:GeonBit.Core.Graphics.Materials.DefaultMaterialsFactory.GetDefaultMaterial(Microsoft.Xna.Framework.Graphics.Effect)"]

See Also