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GeonBitMain Properties

The GeonBitMain type exposes the following members.

Properties
  NameDescription
Public propertyActiveScene
Get the ActiveScene this entity is inside.
(Inherited from EasyManagersGetters.)
Public propertyApplication
Get the Application manager.
(Inherited from EasyManagersGetters.)
Public propertyConfigStorage
Get the config storage manager.
(Inherited from EasyManagersGetters.)
Public propertyDebugMode
Return if we are currently in debug mode.
Public propertyDiagnostic
Get the Diagnostic manager.
(Inherited from EasyManagersGetters.)
Public propertyGameFiles
Get the game files manager.
(Inherited from EasyManagersGetters.)
Public propertyGameInput
Get the Input manager.
(Inherited from EasyManagersGetters.)
Public propertyGraphicsManager
Get the Graphics manager.
(Inherited from EasyManagersGetters.)
Public propertyStatic memberInstance
Get main instance.
Public propertyPlugins
Get the plugins manager.
(Inherited from EasyManagersGetters.)
Public propertyPrototypes
Get the Prototypes manager.
(Inherited from EasyManagersGetters.)
Public propertyResources
Get resources manager.
(Inherited from EasyManagersGetters.)
Public propertyScenePhysics
Get the currently active physical world.
(Inherited from EasyManagersGetters.)
Public propertySoundManager
Get the Sound manager.
(Inherited from EasyManagersGetters.)
Public propertyTimeManager
Get the TimeManager manager.
(Inherited from EasyManagersGetters.)
Public propertyUiEnabled
Get if the built-in UI system currently enabled.
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See Also