RotationAnimator Properties |
The RotationAnimator type exposes the following members.
Name | Description | |
---|---|---|
![]() | _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) |
![]() | BaseProperties |
Animator basic properties.
(Inherited from BaseAnimator.) |
![]() | Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) |
![]() | Name |
Get / set the name of this component.
(Inherited from IComponent.) |
![]() | RotationDirection |
Rotation vector.
|
![]() | RotationSpeed |
Rotation speed.
|
![]() | TimeAlive |
For how long, in seconds, this animator was alive (including initial delay time).
(Inherited from BaseAnimator.) |
![]() | TimeAnimated |
Return how long, in seconds, the animation actually works.
This is just TimeAlive - DelayToStart.
(Inherited from BaseAnimator.) |