TileMap Properties |
The TileMap type exposes the following members.
Name | Description | |
---|---|---|
![]() | _GameObject |
Get the game object this component is attached to.
(Inherited from BaseComponent.) |
![]() | BatchSize |
How many tiles are in a single batch (for culling optimizations).
|
![]() | Enabled |
Is this component currently enabled.
(Inherited from BaseComponent.) |
![]() | Name |
Get / set the name of this component.
(Inherited from IComponent.) |