| MeshEntity Properties |
The MeshEntity type exposes the following members.
| Name | Description | |
|---|---|---|
| CameraDistanceBias |
Add bias to distance from camera when sorting by distance from camera.
(Overrides BaseRenderableEntityCameraDistanceBias.) | |
| IsDebugEntity |
If true, this entity will only show in debug / editor mode.
(Inherited from BaseRenderableEntity.) | |
| Mesh |
Mesh to render.
| |
| Model |
Mesh's parent model.
| |
| Visible |
Get / Set if this entity is visible.
(Inherited from BaseRenderableEntity.) | |
| WireFrame |
If true, will draw just the wireframe of the entity.
Note: settings this property will change the rendering queue property.
(Inherited from BaseRenderableEntity.) |