| SpriteMaterial Properties |
The SpriteMaterial type exposes the following members.
| Name | Description | |
|---|---|---|
| Alpha |
Opacity levels (multiplied with color opacity).
(Inherited from MaterialAPI.) | |
| AlphaFunction |
The function used to decide which pixels are visible and which are not.
(Inherited from AlphaTestMaterial.) | |
| AmbientLight |
Ambient light color.
(Inherited from MaterialAPI.) | |
| DiffuseColor |
Diffuse color.
(Inherited from MaterialAPI.) | |
| Effect |
Get the effect instance.
(Inherited from AlphaTestMaterial.) | |
| EmissiveLight |
Emissive light color.
(Inherited from MaterialAPI.) | |
| LightingEnabled |
Return if this material support dynamic lighting.
(Inherited from MaterialAPI.) | |
| Projection |
Current projection matrix.
(Inherited from MaterialAPI.) | |
| ReferenceAlpha |
Alpha value to compare with the AlphaFunction, to decide which pixels are visible and which are not.
(Inherited from AlphaTestMaterial.) | |
| SpecularColor |
Specular color.
(Inherited from MaterialAPI.) | |
| SpecularPower |
Specular power.
(Inherited from MaterialAPI.) | |
| Texture |
Texture to draw.
(Inherited from MaterialAPI.) | |
| TextureEnabled |
Is texture currently enabled.
(Inherited from MaterialAPI.) | |
| View |
Current view matrix.
(Inherited from MaterialAPI.) | |
| ViewProjection |
Current view-projection matrix.
(Inherited from MaterialAPI.) | |
| World |
Current world transformations.
(Inherited from MaterialAPI.) |