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SpriteMaterial Properties

The SpriteMaterial type exposes the following members.

Properties
  NameDescription
Public propertyAlpha
Opacity levels (multiplied with color opacity).
(Inherited from MaterialAPI.)
Public propertyAlphaFunction
The function used to decide which pixels are visible and which are not.
(Inherited from AlphaTestMaterial.)
Public propertyAmbientLight
Ambient light color.
(Inherited from MaterialAPI.)
Public propertyDiffuseColor
Diffuse color.
(Inherited from MaterialAPI.)
Public propertyEffect
Get the effect instance.
(Inherited from AlphaTestMaterial.)
Public propertyEmissiveLight
Emissive light color.
(Inherited from MaterialAPI.)
Public propertyLightingEnabled
Return if this material support dynamic lighting.
(Inherited from MaterialAPI.)
Public propertyProjection
Current projection matrix.
(Inherited from MaterialAPI.)
Public propertyReferenceAlpha
Alpha value to compare with the AlphaFunction, to decide which pixels are visible and which are not.
(Inherited from AlphaTestMaterial.)
Public propertySpecularColor
Specular color.
(Inherited from MaterialAPI.)
Public propertySpecularPower
Specular power.
(Inherited from MaterialAPI.)
Public propertyTexture
Texture to draw.
(Inherited from MaterialAPI.)
Public propertyTextureEnabled
Is texture currently enabled.
(Inherited from MaterialAPI.)
Public propertyView
Current view matrix.
(Inherited from MaterialAPI.)
Public propertyViewProjection
Current view-projection matrix.
(Inherited from MaterialAPI.)
Public propertyWorld
Current world transformations.
(Inherited from MaterialAPI.)
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