BasePhysicsComponentIsEthereal Property |
If ethereal, other bodies will be able to pass through this object, but it will still trigger contact events.
Namespace:
GeonBit.ECS.Components.Physics
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool IsEthereal { get; set; }
Property Value
Type:
BooleanSee Also