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BasePhysicsComponentIsEthereal Property
If ethereal, other bodies will be able to pass through this object, but it will still trigger contact events.

Namespace:  GeonBit.ECS.Components.Physics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool IsEthereal { get; set; }

Property Value

Type: Boolean
See Also