GameInputGetKeyboardInput Method |
Read keyboard input into a string. Get one character at a time.
Namespace:
GeonBit.Managers
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public string GetKeyboardInput(
string currText,
ref int pos
)
Parameters
- currText
- Type: SystemString
Current text to push input into. - pos
- Type: SystemInt32
Position to push new characters to (will increase with every typed character).
Return Value
Type:
String[Missing <returns> documentation for "M:GeonBit.Managers.GameInput.GetKeyboardInput(System.String,System.Int32@)"]
Examples
string userInput = "";
int pos = 0;
while (!GameInput.Instance.IsKeyDown(GameKeys.Escape))
{
userInput = userInput + GameInput.Instance.GetKeyboardInput(currText, ref pos);
}
See Also