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GameObject Constructor
Create the game object.

Namespace:  GeonBit.ECS
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public GameObject(
	string name = "",
	Nullable<SceneNodeType> nodeType = null
)

Parameters

name (Optional)
Type: SystemString
Object name.
nodeType (Optional)
Type: SystemNullableSceneNodeType
Optional scene node type (uses DefaultSceneNodeType if not provided).
See Also