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BillboardRenderer Constructor (Texture2D, Boolean)
Create the billboard renderer component.

Namespace:  GeonBit.ECS.Components.Graphics
Assembly:  GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public BillboardRenderer(
	Texture2D texture = null,
	bool faceCamera = true
)

Parameters

texture (Optional)
Type: Texture2D
Texture to use for this sprite with a default material.
faceCamera (Optional)
Type: SystemBoolean
If true, will always face camera. If false will use node's rotation.
See Also