GeonBit Documentation
GeonBit Documentation
GeonBit
GeonBit.Core.Graphics.Materials
SkinnedMaterial Class
SkinnedMaterial Constructor
SkinnedMaterial Constructor (SkinnedMaterial)
SkinnedMaterial Constructor (SkinnedEffect, Boolean)
SkinnedMaterial Constructor (SkinnedMaterial)
Create the material from another material instance.
Namespace:
GeonBit.Core.Graphics.Materials
Assembly:
GeonBit (in GeonBit.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
Copy
public
SkinnedMaterial
(
SkinnedMaterial
other
)
Parameters
other
Type:
GeonBit.Core.Graphics.Materials
SkinnedMaterial
Other material to clone.
See Also
Reference
SkinnedMaterial Class
SkinnedMaterial Overload
GeonBit.Core.Graphics.Materials Namespace
GeonBit ECS game Engine. By Ronen Ness, 2017.
Send comments on this topic to
ronenness@gmail.com