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CullingNode Fields

The CullingNode type exposes the following members.

Fields
  NameDescription
Public fieldStatic memberCurrentCameraFrustum
The camera frustum to cull by. You need to update this every time the camera frustum changes in order to make the culling work currectly.
Public fieldDisableCulling
Is culling enabled for this scene node. Note: while this is not used for based node types, its a generic property for inheriting nodes.
(Inherited from Node.)
Public fieldIdentifier
Optional identifier we can give to nodes.
(Inherited from Node.)
Public fieldUserData
Optional user data we can attach to nodes.
(Inherited from Node.)
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