| CullingNode Fields | 
The CullingNode type exposes the following members.
| Name | Description | |
|---|---|---|
| CurrentCameraFrustum | 
            The camera frustum to cull by. You need to update this every time the camera frustum changes in order
            to make the culling work currectly.
              | |
| DisableCulling | 
            Is culling enabled for this scene node.
            Note: while this is not used for based node types, its a generic property for inheriting nodes.
              (Inherited from Node.) | |
| Identifier | 
            Optional identifier we can give to nodes.
              (Inherited from Node.) | |
| UserData | 
            Optional user data we can attach to nodes.
              (Inherited from Node.) |