CullingNode Fields |
The CullingNode type exposes the following members.
Name | Description | |
---|---|---|
CurrentCameraFrustum |
The camera frustum to cull by. You need to update this every time the camera frustum changes in order
to make the culling work currectly.
| |
DisableCulling |
Is culling enabled for this scene node.
Note: while this is not used for based node types, its a generic property for inheriting nodes.
(Inherited from Node.) | |
Identifier |
Optional identifier we can give to nodes.
(Inherited from Node.) | |
UserData |
Optional user data we can attach to nodes.
(Inherited from Node.) |