
Class to generate random numbers with seed.
Kind: global class
Number\*Create the seeded random object.
| Param | Type | Description |
|---|---|---|
| seed | Number |
Seed to start from. If not provided, will use 0. |
NumberGet next random value.
Kind: instance method of SeededRandom
Returns: Number - A randomly generated value.
| Param | Type | Description |
|---|---|---|
| min | Number |
Optional min value. If max is not provided, this will be used as max. |
| max | Number |
Optional max value. |
\*Pick a random value from array.
Kind: instance method of SeededRandom
Returns: \* - Random value from options array.
| Param | Type | Description |
|---|---|---|
| options | Array |
Options to pick random value from. |