
Class to hold a mesh.
Kind: global class
Create the mesh object.
| Param | Type | Description |
|---|---|---|
| positions | WebGLBuffer |
vertices positions buffer. |
| textureCoords | WebGLBuffer |
vertices texture coords buffer. |
| colorss | WebGLBuffer |
vertices colors buffer. |
| indices | WebGLBuffer |
indices buffer. |
| indicesCount | Number |
how many indices we have. |
Override the colors buffer, if possible.
Kind: instance method of Mesh
| Param | Type | Description |
|---|---|---|
| gl | WebGl |
WebGL context. |
| color | Color |
Color to set. |